Posts Tagged ‘game announcements’

Defender’s Quest II announced

Lars Doucet of Level Up Labs writes in to tell me that a sequel to last year’s delightful tower defense/RPG hybrid Defender’s Quest is on the way. Defender’s Quest II: Mists of Ruin takes place in an entirely new setting with an all-new cast of characters and a story wholly unconnected to what transpired in […]

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Catacomb Kids announced

Word reaches me of a side-scrolling roguelike-like, an aRPG platformer with procedurally generated dungeons. The name? Catacomb Kids. Developer Tyriq Plummer (a.k.a. Four Bit Friday) states that the game is deliberately named after the Aesop Rock song–interesting trivia, though perhaps not super relevant to what the game is about. The actual premise: Traverse procedurally generated […]

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Gheldia announced

I ran into someone affiliated with this game back at PAX Prime, but didn’t get a chance to check it out at the show. I soon forgot about it, only to remember belatedly that this one deserves a post. To put it simply, Gheldia is a Zelda-alike in development by a four-man team at the […]

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Rollers of the Realm announced

Among the many delights I witnessed at Indiecade this year was Rollers of the Realm, an oddball hybrid of action RPG and pinball game by Canadian developers Phantom Compass. The premise: An orphan girl (The Rogue) and her dog (multi-ball) travel their war-torn Realm, picking pockets to get by.  When The Rogue chooses to help […]

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Cornerstone: The Song of Tyrim announced

Jonathan Gustafsson of Ascension Games writes in to tell me about a new RPG they’re working on. Cornerstone: The Song of Tyrim is a 3D, open world Zelda-alike with cel-shaded graphics. The premise: You play as Tyrim a young viking boy , sailing from island to island in search of his fathers lost fleet, and a solution […]

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Halfway announced

Two-man indie developer Robotality has announced Halfway, a sci-fi squad-based tactical RPG. The premise: it is a few hundred years in the future. You take control of a small group of people who are witnesses to a violent overtake of their spaceship by an unknown species. As you fight your way through the dark corridors […]

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Comic ConQuest announced

Remember Costume Quest? Co-developers Sleepy Giant and Free Lunch Design are now working on Comic ConQuest, a game with a superficially similar notion. That is to say, it’s an RPG where your characters’ costumes grant them real powers. There are a couple of key differences that stand to make Comic ConQuest quite different, however. First: […]

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Eldritch announced

A bit of digging on the internet reveals to me the existence of Eldritch is the first title by two-man indie studio Minor Key Games (consisting of David Pittman and his brother J. Kyle Pittman). David tells me that both he and his brother walked away from stable careers in the AAA space to make […]

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Spooky Quest announced, demo available

So! Spooky Quest. This is an old school Zelda-alike being developed by Fervir. Featuring appropriately spooky music and combat mechanics reminiscent of Gameboy-era Zelda titles, Spooky Quest features a dungeon-crawling mode and an arena mode. In dungeon crawling mode, dungeon crawling is emphasized where you’ll work your way through a dark dungeon where you’ll uncover […]

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Unrest announced

So! Here’s an interesting one. Unrest is an RPG being developed by Pyrodactyl Games (creators of the previously covered oddity The A.Typical RPG). Unrest takes place in ancient India during a period of (what else?) unrest. “Play as ordinary men and women struggling for safety, freedom, food for their children, and a chance at peace.” […]

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