Posted in July 26, 2013 ¬ 5:47 pmh.Craig Stern
Hey guys! I kinda screwed up recording this: none of my hilarious, witty commentary made it into the video (sadface). BUT. This video will still give you a really good sense of how the first hour of Last Dream (previously covered here) plays. (And of course, those of you who hate it when I voice […]
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Posted in July 1, 2013 ¬ 9:56 amh.Craig Stern
You may recall me posting about UnEpic a couple of weeks back. Developer Francisco Tellez de Meneses was good enough to send me a copy of UnEpic to check out–and so naturally, I recorded myself doing just that. I was rather surprised to discover that UnEpic is not just a side-scrolling action RPG–it’s actually a […]
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Posted in June 12, 2013 ¬ 10:06 amh.Craig Stern
I’ve been curious to try out Conclave ever since I got wind of it. Last night, that is exactly what I did. You can see the results below: I didn’t get too far, as you can see, but Conclave seems to have some real promise–especially if you’re playing it with friends. (That said, I’d really […]
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Posted in June 6, 2013 ¬ 10:25 amh.Craig Stern
I was curious to see what Phil Hamilton had gotten up to with his latest release, Skyborn (previously covered here), and so I did what I often do in these circumstances: I went ahead and checked the game out while recording my first impressions. The result? See for yourself! In short: I found the first […]
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Posted in May 14, 2013 ¬ 10:01 amh.Craig Stern
Back at the end of March, you may recall me covering the 2011 Elder Scrolls-style open world RPG Realms of Fortune. Developer Clayton Lilly was kind enough to provide me with a Windows copy of the game; as I often do, I chose to document my first 30 minutes with it for your amusement / […]
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Posted in April 30, 2013 ¬ 7:42 amh.Craig Stern
I got a chance to check out Bonfire last night, as Moacube was kind enough to send an alpha build my way. As is my custom, I made a video of the proceedings. That video follows: More than anything, the combat in Bonfire makes me think of a turn based variant on The Spirit Engine […]
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Posted in March 11, 2013 ¬ 11:08 amh.Craig Stern
Last month, I posted about Delver’s Drop and interviewed developers Pixelscopic on certain aspects of how the game will work. Yesterday, I actually got my hands on a pre-alpha build and took it for a test drive. What you see here is not a finished game, but I can confirm that what they have done […]
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Posted in March 6, 2013 ¬ 9:41 amh.Craig Stern
I’ve been itching to try out Driftmoon ever since its release last week; in this video, I scratch that itch. Among other things, this is the first (and probably only) time you will hear me read dialog as a hermit crab pirate. Come watch as I play through the first 35 minutes of Driftmoon!
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Posted in February 14, 2013 ¬ 9:21 amh.Craig Stern
Ever since checking out the early beta of Legends of Eisenwald last month, I’ve wanted to compare and contrast it with Aterdux Entertainment’s earlier title Discord Times (which sounds like a newspaper, but is decidedly a video game). Legends of Eisenwald is basically an unofficial sequel to Discord Times, so I figured it’d be interesting […]
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Posted in January 25, 2013 ¬ 11:43 amh.Craig Stern
Happy Friday, everyone! As a special treat, I bring to you a new episode of IndieRPGs.com Checks Out, this time having a peek at the moody, atmospheric Zelda-alike Anodyne (previously covered here). Sean Hogan, one of the game’s developers, updated the official demo yesterday in anticipation of Anodyne’s planned release on February 4th; I’ve been […]
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